head to head
Guilty as Sock! asks more than Tabletop Simulator, and the gap is reads.

Reads · Pure Mind Games
An online party game about improvising arguments to persuade human judges.

Reads · Bluff & Deduction
A physics sandbox whose actual skill test is whatever board game you load into it.
Guilty as Sock! leans Reads (Pure Mind Games); Tabletop Simulator leans Reads (Bluff & Deduction).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Guilty as Sock!
No twitch input; it's a talking party game
Tabletop Simulator
Fiddly physics manipulation, never a skill ceiling
Guilty as Sock! leans clearly harder on reads.
Guilty as Sock!
Persuading human players and judges is the core
Tabletop Simulator
Depends entirely on the tabletop game played with humans
Tabletop Simulator leans a little harder on variance, though the gap is small.
Guilty as Sock!
Absurd evidence cards add hidden, random elements
Tabletop Simulator
Dice and shuffled decks supply whatever randomness the game has
Tabletop Simulator leans a little harder on optimization, though the gap is small.
Guilty as Sock!
Little system to solve beyond rhetoric and bluffing
Tabletop Simulator
Strategy lives in the hosted game, not the simulator
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.