head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
The Guitar Hero entry that added drums and vocals to chase full-band play.

Execution · Pure Mechanics
Pure call-and-response rhythm timing with a freestyle layer for top ranks.
Guitar Hero: World Tour leans Execution (Pure Mechanics); PaRappa the Rapper 2 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Guitar Hero: World Tour
Fret-and-strum accuracy on expert note charts
PaRappa the Rapper 2
Hitting button cues on beat is the entire game
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Guitar Hero: World Tour
Charts never adapt
PaRappa the Rapper 2
Teachers rap fixed lines, nothing adapts
PaRappa the Rapper 2 leans a little harder on variance, though the gap is small.
Guitar Hero: World Tour
Deterministic charts
PaRappa the Rapper 2
Songs are fully deterministic call-and-response
Guitar Hero: World Tour leans a little harder on optimization, though the gap is small.
Guitar Hero: World Tour
Star power activation paths drive top scores
PaRappa the Rapper 2
Freestyle scoring for Cool rank rewards learned improvisation patterns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.