head to head

Half Dead cover artvsReigns cover art

Half DeadvsReigns

Half Dead leans Variance (Systems & Chaos); Reigns leans Variance (Systems & Chaos).

EXECUTION2 /10READS3 /10VARIANCE7 /10OPTIMIZATION5 /10
Half DeadReigns

Axis by axis

Execution2 vs 1

Half Dead leans harder on execution: Movement is simple; no twitch demands

Reads3 vs 2

Half Dead leans harder on reads: Multiplayer guessing of safe rooms reads other players slightly

Variance7 vs 7

Even - both lean on variance about the same.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Half Dead

full breakdown

Reigns