head to head
Let Them Come asks more than Half-Life 2, and the gap is execution.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
A fast-paced shoot-em-up testing aim and reload management against enemy waves.
Half-Life 2 leans Execution (Pure Mechanics); Let Them Come leans Execution (Pure Mechanics).
Let Them Come leans clearly harder on execution.
Half-Life 2
Gravity gun and shooting demand precision.
Let Them Come
Twitch aiming and reload timing dominate survival
Half-Life 2 leans a little harder on reads, though the gap is small.
Half-Life 2
Combine AI scripted, non-adaptive.
Let Them Come
Enemy waves are scripted, not adaptive
Let Them Come leans clearly harder on variance.
Half-Life 2
Almost no randomness.
Let Them Come
Wave composition and spawns vary somewhat
Let Them Come leans clearly harder on optimization.
Half-Life 2
Linear progression with no builds.
Let Them Come
Weapon upgrades and resource choices extend runs
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.