head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
An auto-runner spinoff of Sonic testing quick reflexes and route memorization.
Half-Life 2 leans Execution (Pure Mechanics); Sonic Runners leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Gravity gun and shooting demand precision.
Sonic Runners
timing jumps/dashes at speed rewards precise inputs
Half-Life 2 leans a little harder on reads, though the gap is small.
Half-Life 2
Combine AI scripted, non-adaptive.
Sonic Runners
no opponent to out-predict, pure solo runner
Sonic Runners leans a little harder on variance, though the gap is small.
Half-Life 2
Almost no randomness.
Sonic Runners
occasional random item drops and obstacle layout
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Linear progression with no builds.
Sonic Runners
route/lane and upgrade optimization for score
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.