head to head
Half-Life Deathmatch: SourcevsResistance 2
Half-Life Deathmatch: Source leans Execution (Pure Mechanics); Resistance 2 leans Execution (Pure Mechanics).
Half-Life Deathmatch: SourceResistance 2
Axis by axis
Execution8 vs 7
Half-Life Deathmatch: Source leans harder on execution: Aim, bunny-hopping and snap reactions decide duels
Reads4 vs 4
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

