head to head
Half-LifevsHalo 3: ODST
Half-Life leans Execution (Practiced Mastery); Halo 3: ODST leans Execution (Practiced Mastery).
Half-LifeHalo 3: ODST
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Halo 3: ODST leans harder on reads: Covenant patrols are scripted, not adaptive
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

