head to head
Half-LifevsResident Evil 4
Half-Life leans Execution (Practiced Mastery); Resident Evil 4 leans Execution (Practiced Mastery).
Half-LifeResident Evil 4
Axis by axis
Execution6 vs 7
Resident Evil 4 leans harder on execution: Crowd management requires precise, fast shooting under constant pressure
Reads0 vs 1
Resident Evil 4 leans harder on reads: Ganados follow scripted group patterns, not player modelling
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

