head to head
Half-LifevsThoth
Half-Life leans Execution (Practiced Mastery); Thoth leans Execution (Practiced Mastery).
Half-LifeThoth
Axis by axis
Execution6 vs 7
Thoth leans harder on execution: Twin-stick aiming and dodging under pressure carries each stage
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Thoth leans harder on variance: Spawn timing adds bursts of chaos
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

