head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Prequel chronicling Noble Team's doomed defence, with armour abilities reshaping multiplayer.

Execution · Practiced Mastery
A soccer game about passing, shooting and outmaneuvering opposing players.
Halo: Reach leans Execution (Practiced Mastery); World Trophy Soccer leans Execution (Practiced Mastery).
Halo: Reach leans a little harder on execution, though the gap is small.
Halo: Reach
DMR precision and armour-ability timing
World Trophy Soccer
Passing, dribbling and shot timing drive the on-field play
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Halo: Reach
Multiplayer rewards predicting human movement
World Trophy Soccer
Human versus matches reward reading opponent positioning
World Trophy Soccer leans a little harder on variance, though the gap is small.
Halo: Reach
Loadouts and spawns add small swings
World Trophy Soccer
Ball physics and AI add modest unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Halo: Reach
Ability matchups and map knowledge
World Trophy Soccer
Team selection and tactical play offer some depth
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.