head to head

Harry Potter and the Prisoner of Azkaban cover artvsThe Last of Us Remastered cover art

Harry Potter and the Prisoner of AzkabanvsThe Last of Us Remastered

Harry Potter and the Prisoner of Azkaban leans Optimization (Practiced Mastery); The Last of Us Remastered leans Execution (Practiced Mastery).

EXECUTION3 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
Harry Potter and the Prisoner of AzkabanThe Last of Us Remastered

Axis by axis

Execution3 vs 4

The Last of Us Remastered leans harder on execution: stealth combat needs aim and timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

The Last of Us Remastered leans harder on variance: encounter loot and infected spawns vary

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Harry Potter and the Prisoner of Azkaban

full breakdown

The Last of Us Remastered