head to head
HatredvsRequiem: Avenging Angel
Hatred leans Execution (Practiced Mastery); Requiem: Avenging Angel leans Execution (Practiced Mastery).
HatredRequiem: Avenging Angel
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

