head to head
Haunting GroundvsSilent Hill: Shattered Memories
Haunting Ground leans Variance (Systems & Chaos); Silent Hill: Shattered Memories leans Optimization (Systems & Chaos).
Haunting GroundSilent Hill: Shattered Memories
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance5 vs 4
Haunting Ground leans harder on variance: Stalker patrols and panic system feel unpredictable
Optimization5 vs 6
Silent Hill: Shattered Memories leans harder on optimization: Chase routes and profile outcomes converge with knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

