head to head
Hearts of Iron IVvsWar Selection
Hearts of Iron IV leans Optimization (Pure Optimization); War Selection leans Optimization (Pure Optimization).
Hearts of Iron IVWar Selection
Axis by axis
Execution2 vs 3
War Selection leans harder on execution: Some real-time control but not twitch-focused.
Reads4 vs 4
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization9 vs 8
Hearts of Iron IV leans harder on optimization: division templates and production solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

