head to head
Heavy RainvsThe Last of Us Part I
Heavy Rain leans Execution (Light / Casual); The Last of Us Part I leans Execution (Practiced Mastery).
Heavy RainThe Last of Us Part I
Axis by axis
Execution3 vs 4
The Last of Us Part I leans harder on execution: stealth-combat needs aim and timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
The Last of Us Part I leans harder on optimization: crafting and route planning matter
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

