head to head
Heroes of Might and Magic IIIvsTotal Extreme Wrestling 2013
Heroes of Might and Magic III leans Optimization (Pure Optimization); Total Extreme Wrestling 2013 leans Optimization (Pure Optimization).
Heroes of Might and Magic IIITotal Extreme Wrestling 2013
Axis by axis
Execution0 vs 1
Total Extreme Wrestling 2013 leans harder on execution: Menu management, no physical input
Reads3 vs 3
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

