head to head
Heroes of Might and Magic IVvsJagged Alliance: Rage!
Heroes of Might and Magic IV leans Optimization (Pure Optimization); Jagged Alliance: Rage! leans Optimization (Pure Optimization).
Heroes of Might and Magic IVJagged Alliance: Rage!
Axis by axis
Execution1 vs 2
Jagged Alliance: Rage! leans harder on execution: Turn-based, so no aim or reflex demand
Reads3 vs 2
Heroes of Might and Magic IV leans harder on reads: predicting human opponent strategy in PvP
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

