head to head
Hitman: Blood Money asks more than The Elder Scrolls V: Skyrim, and the gap is optimization.

Optimization · Pure Optimization
Sandbox assassination at its purest: stage the perfect accident and walk away.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Hitman: Blood Money leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman: Blood Money
Modest aim and sneak demands once a plan exists
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman: Blood Money
Crowds and guards run fixed routines
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman: Blood Money
Accident opportunities hidden until discovered
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Hitman: Blood Money leans clearly harder on optimization.
Hitman: Blood Money
Accident-kill routing is a near-solvable planning puzzle
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.