head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A precision metroidvania about learning fixed boss patterns and tight platforming.

Execution · Practiced Mastery
A Star Wars action shooter famed for its skill-heavy lightsaber combat.
Hollow Knight leans Execution (Practiced Mastery); Star Wars Jedi Knight II: Jedi Outcast leans Execution (Practiced Mastery).
Hollow Knight leans a little harder on execution, though the gap is small.
Hollow Knight
Precise platforming and pogo timing dominate hard content.
Star Wars Jedi Knight II: Jedi Outcast
Saber stances and timing carry every duel
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hollow Knight
Bosses run scripted attack pools; not adaptive.
Star Wars Jedi Knight II: Jedi Outcast
Bosses are pattern-based; only MP duels involve humans
Star Wars Jedi Knight II: Jedi Outcast leans a little harder on variance, though the gap is small.
Hollow Knight
Negligible; world layout is fixed.
Star Wars Jedi Knight II: Jedi Outcast
Enemy placements fixed after first encounter
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hollow Knight
Charm builds and boss routes are fully learnable.
Star Wars Jedi Knight II: Jedi Outcast
Force builds and saber-system mastery are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.