head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Retro arcade racer channeling Top Gear's pure lane-weaving speed.

Execution · Practiced Mastery
Rhythmic target-locking down fixed rails with learnable scoring routes.
Horizon Chase Turbo leans Execution (Pure Mechanics); Rez Infinite leans Execution (Practiced Mastery).
Horizon Chase Turbo leans a little harder on execution, though the gap is small.
Horizon Chase Turbo
Weaving through traffic and nailing fuel pickups
Rez Infinite
Target locking on rhythm carries the score chase
Horizon Chase Turbo leans a little harder on reads, though the gap is small.
Horizon Chase Turbo
Rival cars run fixed rubber-band logic
Rez Infinite
Rail enemies are fully scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Chase Turbo
Minimal randomness in track layouts
Rez Infinite
Fixed sequences - nothing random after one run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Horizon Chase Turbo
Car stats and lap memorization help
Rez Infinite
Scoring routes and chain patterns are learnable per area
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.