head to head

Human Cannonball cover artvsRatchet & Clank: A Crack in Time cover art

Human CannonballvsRatchet & Clank: A Crack in Time

Human Cannonball leans Optimization (Pure Optimization); Ratchet & Clank: A Crack in Time leans Optimization (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE3 /10OPTIMIZATION7 /10
Human CannonballRatchet & Clank: A Crack in Time

Axis by axis

Execution4 vs 5

Ratchet & Clank: A Crack in Time leans harder on execution: Hoverboot movement, aiming, and time-puzzle dexterity.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Human Cannonball leans harder on variance: Some variations randomize the target distance

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Human Cannonball

full breakdown

Ratchet & Clank: A Crack in Time