head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A classic arcade game about computing the trajectory to land in a bucket.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Human Cannonball leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Human Cannonball leans a little harder on execution, though the gap is small.
Human Cannonball
Firing requires no real motor precision
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Human Cannonball
No opponent to model in this arcade game
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Human Cannonball leans a little harder on variance, though the gap is small.
Human Cannonball
Some variations randomize the target distance
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Human Cannonball
Calculating angle, speed and position is the whole puzzle
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.