head to head
Human CannonballvsTransistor
Human Cannonball leans Optimization (Pure Optimization); Transistor leans Optimization (Pure Optimization).
Human CannonballTransistor
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 1
Transistor leans harder on reads: Process enemies follow scripts.
Variance3 vs 2
Human Cannonball leans harder on variance: Some variations randomize the target distance
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

