head to head
Human CannonballvsValkyria Chronicles
Human Cannonball leans Optimization (Pure Optimization); Valkyria Chronicles leans Optimization (Pure Optimization).
Human CannonballValkyria Chronicles
Axis by axis
Execution4 vs 3
Human Cannonball leans harder on execution: Firing requires no real motor precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 8
Valkyria Chronicles leans harder on optimization: Unit positioning, class use, and turn routing dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

