head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Variance · Systems & Chaos
A hidden-object search game about spotting items in cluttered themed scenes.

Variance · Light / Casual
A narrative horror experience testing curiosity more than any skill axis.
I Spy Spooky Mansion Deluxe leans Variance (Systems & Chaos); MiSide leans Variance (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
I Spy Spooky Mansion Deluxe
Clicking found objects, no twitch element
MiSide
Walking and minigames make light physical demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
I Spy Spooky Mansion Deluxe
No opponent; it is a solo search
MiSide
Mita is a scripted character, not an adaptive mind
I Spy Spooky Mansion Deluxe leans a little harder on variance, though the gap is small.
I Spy Spooky Mansion Deluxe
Items are hidden in cluttered scenes to discover
MiSide
Story surprises are hidden only until experienced
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
I Spy Spooky Mansion Deluxe
Scanning systematically speeds finds, little deeper system
MiSide
Linear narrative with simple puzzles to step through
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.