head to head

ibb & obb cover artvsTrine cover art

ibb & obbvsTrine

ibb & obb leans Optimization (Practiced Mastery); Trine leans Optimization (Pure Optimization).

EXECUTION5 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10
ibb & obbTrine

Axis by axis

Execution5 vs 4

ibb & obb leans harder on execution: Synchronised jumps across gravity boundaries need timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

ibb & obb

full breakdown

Trine