head to head
ibb & obbvsTrine
ibb & obb leans Optimization (Practiced Mastery); Trine leans Optimization (Pure Optimization).
ibb & obbTrine
Axis by axis
Execution5 vs 4
ibb & obb leans harder on execution: Synchronised jumps across gravity boundaries need timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

