head to head
#IDARBvsSpeedRunners
#IDARB leans Execution (Competitive PvP); SpeedRunners leans Execution (Pure Mechanics).
#IDARBSpeedRunners
Axis by axis
Execution7 vs 8
SpeedRunners leans harder on execution: Grapple swings and boost timing at full speed decide races
Reads5 vs 5
Even - both lean on reads about the same.
Variance4 vs 2
#IDARB leans harder on variance: Hashbomb disruptions inject genuine outside randomness
Optimization2 vs 4
SpeedRunners leans harder on optimization: Optimal racing lines per track are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

