head to head
Identity V asks more than Worms W.M.D, and the gap is reads.

Reads · Pure Mind Games
An asymmetric horror multiplayer game built on reading hunter-survivor psychology.

Reads · Competitive PvP
Modern Worms with crafting and vehicles, keeping the classic turn-based destructible-terrain warfare.
Identity V leans Reads (Pure Mind Games); Worms W.M.D leans Reads (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Identity V
chase execution, skill-check timing
Worms W.M.D
Shot arcs, rope swings and vehicle control demand precision
Identity V leans clearly harder on reads.
Identity V
asymmetric PvP hunter/survivor mind games
Worms W.M.D
Multiplayer turns hinge on out-guessing rival worm placement
Worms W.M.D leans a little harder on variance, though the gap is small.
Identity V
random map/item spawns
Worms W.M.D
Wind, crates and random terrain reshape options
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Identity V
character build, map knowledge
Worms W.M.D
Crafting and weapon budgeting reward planned turns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.