head to head
Impossible Creatures asks more than The Elder Scrolls V: Skyrim, and the gap is reads.

Optimization · Pure Optimization
RTS where you splice animals into custom armies before battle begins.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Impossible Creatures leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Impossible Creatures leans a little harder on execution, though the gap is small.
Impossible Creatures
Standard RTS micro and army control
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Impossible Creatures leans clearly harder on reads.
Impossible Creatures
Human opponents counter your creature picks
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Impossible Creatures
Scouting hidden enemy combinations
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Impossible Creatures leans a little harder on optimization, though the gap is small.
Impossible Creatures
Creature-combining army design is deeply solvable
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.