head to head

In Silence cover artvsTabletop Simulator cover art

In SilencevsTabletop Simulator

In Silence leans Variance (Bluff & Deduction); Tabletop Simulator leans Reads (Bluff & Deduction).

EXECUTION3 /10READS4 /10VARIANCE5 /10OPTIMIZATION4 /10
In SilenceTabletop Simulator

Axis by axis

Execution3 vs 1

In Silence leans harder on execution: Sneaking and quiet movement need light control, not twitch

Reads4 vs 4

Even - both lean on reads about the same.

Variance5 vs 4

In Silence leans harder on variance: Hidden monster position and noise create tension

Optimization4 vs 3

In Silence leans harder on optimization: Sound management and objective routing are learnable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

In Silence

full breakdown

Tabletop Simulator