head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
LucasArts adventure sending Indy down three routes toward Atlantis.

Optimization · Pure Optimization
Gentleman puzzler solves a village full of standalone brainteasers.
Indiana Jones and the Fate of Atlantis leans Optimization (Pure Optimization); Professor Layton and the Curious Village leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
Pointing and clicking, light fistfight option
Professor Layton and the Curious Village
Stylus taps only; no dexterity pressure at all
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
No adaptive opposition
Professor Layton and the Curious Village
No opponent, adaptive or otherwise
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
Solutions hidden until reasoned out
Professor Layton and the Curious Village
Puzzle answers are hidden until reasoned out, then fixed
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
Three-path puzzle chains reward deduction
Professor Layton and the Curious Village
Every brainteaser has one clean solvable answer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Indiana Jones and the Fate of Atlantis →
full breakdown
Professor Layton and the Curious Village →