head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
LucasArts adventure sending Indy down three routes toward Atlantis.

Optimization · Pure Optimization
A dual-world adventure solved by mapping inventory logic across fantasy and science fiction settings.
Indiana Jones and the Fate of Atlantis leans Optimization (Pure Optimization); The Longest Journey leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
Pointing and clicking, light fistfight option
The Longest Journey
Pure point-and-click with no time pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
No adaptive opposition
The Longest Journey
Scripted fantasy narrative across two worlds
Indiana Jones and the Fate of Atlantis leans a little harder on variance, though the gap is small.
Indiana Jones and the Fate of Atlantis
Solutions hidden until reasoned out
The Longest Journey
Linear world states with essentially no hidden randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
Three-path puzzle chains reward deduction
The Longest Journey
Inventory puzzles require systematic lateral thinking across two realms
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.