head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
LucasArts adventure sending Indy down three routes toward Atlantis.

Optimization · Pure Optimization
A melancholy fairy-tale adventure solved through classical point-and-click puzzle methodology.
Indiana Jones and the Fate of Atlantis leans Optimization (Pure Optimization); The Whispered World leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
Pointing and clicking, light fistfight option
The Whispered World
Classic interface with no action sequences
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Indiana Jones and the Fate of Atlantis
No adaptive opposition
The Whispered World
Scripted fairy-tale narrative with fixed characters
Indiana Jones and the Fate of Atlantis leans a little harder on variance, though the gap is small.
Indiana Jones and the Fate of Atlantis
Solutions hidden until reasoned out
The Whispered World
Deterministic puzzles throughout
Indiana Jones and the Fate of Atlantis leans a little harder on optimization, though the gap is small.
Indiana Jones and the Fate of Atlantis
Three-path puzzle chains reward deduction
The Whispered World
Traditional inventory combinations and dialogue puzzles reward methodical play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.