head to head
Infinite CraftvsYume Nikki
Infinite Craft leans Variance (Systems & Chaos); Yume Nikki leans Optimization (Systems & Chaos).
Infinite CraftYume Nikki
Axis by axis
Execution0 vs 1
Yume Nikki leans harder on execution: Just walking, no challenge on inputs
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 3
Infinite Craft leans harder on variance: Combination outcomes are hidden until discovered, vast unmapped space
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

