head to head
INMOSTvsPrince of Persia: The Sands of Time
INMOST leans Optimization (Practiced Mastery); Prince of Persia: The Sands of Time leans Optimization (Practiced Mastery).
INMOSTPrince of Persia: The Sands of Time
Axis by axis
Execution4 vs 5
Prince of Persia: The Sands of Time leans harder on execution: Acrobatic platforming chains need timing; rewind softens failure
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Prince of Persia: The Sands of Time leans harder on optimization: Route reading and dagger resource management solve each room
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

