head to head
InsurgencyvsPuck
Insurgency leans Execution (Competitive PvP); Puck leans Execution (Competitive PvP).
InsurgencyPuck
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

