head to head
InsurgencyvsTowerFall Ascension
Insurgency leans Execution (Competitive PvP); TowerFall Ascension leans Execution (Competitive PvP).
InsurgencyTowerFall Ascension
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads6 vs 7
TowerFall Ascension leans harder on reads: Couch PvP is constant mutual prediction and baiting
Variance3 vs 3
Even - both lean on variance about the same.
Optimization4 vs 3
Insurgency leans harder on optimization: Loadout points and objective route knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

