head to head
Temple Run asks more than Jetpack Joyride, and the gap is execution.

Execution · Twitch Chaos
An endless runner where you steer a jetpack through randomised hazard corridors.

Execution · Pure Mechanics
The defining mobile endless runner of swiping past cliffs, roots, and flames at increasing speed.
Jetpack Joyride leans Execution (Twitch Chaos); Temple Run leans Execution (Pure Mechanics).
Temple Run leans clearly harder on execution.
Jetpack Joyride
One-touch dodging at rising speed is the whole test
Temple Run
Swipe reactions at ever-rising speed
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Jetpack Joyride
No opponent of any kind
Temple Run
The demon monkeys never adapt
Jetpack Joyride leans a little harder on variance, though the gap is small.
Jetpack Joyride
Randomised obstacle layouts and power-up spawns each run
Temple Run
Procedural track segments each run
Jetpack Joyride leans a little harder on optimization, though the gap is small.
Jetpack Joyride
Mission and gadget choices matter mildly
Temple Run
Powerup upgrades and segment recognition help
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.