head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
A one-on-one basketball game testing shot timing and reading the opponent.

Execution · Competitive PvP
Large-battle aim and positioning with light prediction against human players.
Jordan vs. Bird: One on One leans Execution (Competitive PvP); Star Wars: Battlefront II leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Jordan vs. Bird: One on One
Timing shots, jumps and dunks needs precise input
Star Wars: Battlefront II
Aimbot dominates infantry fights and starfighter dogfights
Jordan vs. Bird: One on One leans a little harder on reads, though the gap is small.
Jordan vs. Bird: One on One
Human opponent in one-on-one can be predicted and faked
Star Wars: Battlefront II
Human opponents in multiplayer create modest prediction play
Star Wars: Battlefront II leans a little harder on variance, though the gap is small.
Jordan vs. Bird: One on One
Shot success has mild randomness
Star Wars: Battlefront II
Spawns, vehicle availability and hero pickups add chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Jordan vs. Bird: One on One
Knowing shot positions and patterns improves scoring
Star Wars: Battlefront II
Class choice and map control reward learned plans
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.