head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A grimy camcorder-styled shooter dragging two criminals across Shanghai.

Execution · Practiced Mastery
A survival-horror action game where managing scarce resources against scripted horrors is key.
Kane & Lynch 2: Dog Days leans Execution (Practiced Mastery); Resident Evil 3 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kane & Lynch 2: Dog Days
Scrappy close-range gunfights demand steady aim
Resident Evil 3
aim and dodge timing against threats
Kane & Lynch 2: Dog Days leans a little harder on reads, though the gap is small.
Kane & Lynch 2: Dog Days
Multiplayer betrayal modes add slight human reads
Resident Evil 3
Nemesis is scripted, not truly adaptive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kane & Lynch 2: Dog Days
Fixed encounters with chaotic feel
Resident Evil 3
item and enemy spawn randomness
Resident Evil 3 leans a little harder on optimization, though the gap is small.
Kane & Lynch 2: Dog Days
Cover routes and arsenal knowledge
Resident Evil 3
resource management and routing solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.