head to head

Kenshi cover artvsSilent Hunter III cover art

KenshivsSilent Hunter III

Kenshi leans Optimization (Systems & Chaos); Silent Hunter III leans Optimization (Systems & Chaos).

EXECUTION3 /10READS0 /10VARIANCE6 /10OPTIMIZATION8 /10
KenshiSilent Hunter III

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 1

Silent Hunter III leans harder on reads: Escort AI hunts by script, not by modelling you.

Variance6 vs 6

Even - both lean on variance about the same.

Optimization8 vs 7

Kenshi leans harder on optimization: Squad composition, base design, and skill levelling routes are deeply solvable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Kenshi

full breakdown

Silent Hunter III