head to head
KenshivsSoulstone Survivors
Kenshi leans Optimization (Systems & Chaos); Soulstone Survivors leans Optimization (Systems & Chaos).
KenshiSoulstone Survivors
Axis by axis
Execution3 vs 4
Soulstone Survivors leans harder on execution: Active skills and dodging beyond auto-attack.
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

