head to head
Kerbal Space Program asks more than Terraria, and the gap is optimization.

Optimization · Pure Optimization
Rocket engineering sandbox about orbital mechanics.

Optimization · Pure Optimization
A 2D sandbox where preparation and gear tiering carry boss fights.
Kerbal Space Program leans Optimization (Pure Optimization); Terraria leans Optimization (Pure Optimization).
Kerbal Space Program leans a little harder on execution, though the gap is small.
Kerbal Space Program
Manual piloting, docking precision
Terraria
Boss fights require dodging and aim under pressure.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kerbal Space Program
No adaptive opponents
Terraria
Bosses use scripted attacks; no adaptation.
Terraria leans a little harder on variance, though the gap is small.
Kerbal Space Program
Light reentry and physics variance
Terraria
World seeds and loot drops randomized.
Kerbal Space Program leans clearly harder on optimization.
Kerbal Space Program
Rocket design, delta-v budget, mission planning
Terraria
Gear progression and arena prep solve every boss.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.