head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Systems & Chaos
Map-and-compass navigation through hidden dangers on a hostile mountain.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
Kholat leans Variance (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans a little harder on execution, though the gap is small.
Kholat
Walking the mountain takes no dexterity
L.A. Noire
Light shooting and driving, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kholat
The presence stalks on randomised triggers, not a mind
L.A. Noire
Suspects follow fixed scripts, never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kholat
Navigating by map coordinates with hidden danger zones
L.A. Noire
Interrogation tells and clues hidden until discovered
L.A. Noire leans a little harder on optimization, though the gap is small.
Kholat
Landmark navigation and route memory converge with repetition
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.