head to head
Killzone: MercenaryvsMedal of Honor: Allied Assault
Killzone: Mercenary leans Execution (Pure Mechanics); Medal of Honor: Allied Assault leans Execution (Pure Mechanics).
Killzone: MercenaryMedal of Honor: Allied Assault
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads4 vs 3
Killzone: Mercenary leans harder on reads: Multiplayer rewards reading enemy rotations and habits
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

