head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A sharpened medieval sim-RPG balancing sword timing with skill planning.

Execution · Practiced Mastery
Plannable stealth routing punctuated by precise ballistic marksmanship.
Kingdom Come: Deliverance II leans Execution (Practiced Mastery); Sniper Elite III leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance II
Refined directional combat, demanding inputs
Sniper Elite III
Ballistic long shots demand steady, compensated aim
Kingdom Come: Deliverance II leans a little harder on reads, though the gap is small.
Kingdom Come: Deliverance II
Enemy AI somewhat reactive
Sniper Elite III
Enemy AI follows mappable alert and search routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance II
Skill check rolls under hood
Sniper Elite III
Patrol details and wind vary slightly per attempt
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Kingdom Come: Deliverance II
Skill, alchemy, and gear routing matter
Sniper Elite III
Open maps reward planned routes, sound masking and relocation
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.