head to head
Knights of the Old Republic II: The Sith LordsvsOxygen Not Included
Knights of the Old Republic II: The Sith Lords leans Optimization (Pure Optimization); Oxygen Not Included leans Optimization (Pure Optimization).
Axis by axis
Knights of the Old Republic II: The Sith Lords leans harder on execution: Pseudo-turn-based d20 system makes twitch irrelevant throughout
Knights of the Old Republic II: The Sith Lords leans harder on reads: Influence system uses scripted dialogue triggers, no adaptive opponent
Oxygen Not Included leans harder on variance: Asteroid seed and geyser placement carry meaningful but bounded randomness
Oxygen Not Included leans harder on optimization: Gas, liquid, and power engineering are essentially a solvable engineering puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

