head to head
Knights of the Old RepublicvsShin Megami Tensei IV: Apocalypse
Knights of the Old Republic leans Optimization (Pure Optimization); Shin Megami Tensei IV: Apocalypse leans Optimization (Pure Optimization).
Knights of the Old RepublicShin Megami Tensei IV: Apocalypse
Axis by axis
Execution2 vs 1
Knights of the Old Republic leans harder on execution: Pseudo-turn-based d20 combat removes all twitch; timing aids exist but minor
Reads1 vs 0
Knights of the Old Republic leans harder on reads: All enemies follow scripted AI behaviour trees without player modelling
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

