head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
A forgiving licensed brawler testing only basic combat timing.

Execution · Practiced Mastery
A dark puzzle-platformer about a tiny girl in a grotesque world.
Kung Fu Panda leans Execution (Practiced Mastery); Little Nightmares leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Kung Fu Panda
Forgiving brawler combos aimed at younger players
Little Nightmares
Stealth platforming demands timing.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Kung Fu Panda
Enemies and Tai Lung follow fixed scripts
Little Nightmares
Enemies are scripted.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Kung Fu Panda
Levels are linear and deterministic
Little Nightmares
Minimal randomness.
Little Nightmares leans a little harder on optimization, though the gap is small.
Kung Fu Panda
Upgrade purchases and collectible routes add light planning
Little Nightmares
Routes have fixed solutions.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.