head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.

Optimization · Systems & Chaos
A time-travel mystery testing deduction of fixed cause-and-effect puzzle chains.
L.A. Noire leans Optimization (Systems & Chaos); Time Hollow leans Optimization (Systems & Chaos).
L.A. Noire leans a little harder on execution, though the gap is small.
L.A. Noire
Light shooting and driving, very forgiving
Time Hollow
Drawing portals with the stylus is trivial
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Suspects follow fixed scripts, never adapt
Time Hollow
A fixed mystery plot, no adversary
L.A. Noire leans a little harder on variance, though the gap is small.
L.A. Noire
Interrogation tells and clues hidden until discovered
Time Hollow
Story twists are hidden information on first play
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
L.A. Noire
Evidence chains and question choices have fixed correct answers
Time Hollow
Deducing where and when to open portals is fixed-solution puzzling
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.